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The games themselves are readily available from a wide range of sources and
can be easily downloaded from numerous web sites, with prices
starting at $2.99 or less. There is something for everyone
with games ranging from favorites such as PacMan, chess and
checkers to motor racing, jet-skiing and even erotic games.
Many people consider online gaming to be a predominantly
male activity and a young male activity at that. Last fall,
at a conference on mobile gaming, Mark Stanger from game developers
Eidos suggested that 92% of PlayStation 2 players are men.
Whilst it is probably true that online and console gamers
are mainly male (how many women do you know that own a Sony
PlayStation 2) analysis suggests that mobile phone gaming
could be encouraging a growing percentage of women to play
games.
Downloading games to a mobile phone can be done from anywhere.
Women do not need to venture into the testosterone-laden atmosphere
of game shops and this may account for why an increasing number
of females are entering the world of mobile gaming. Interestingly,
it also appears that women are playing the more traditional
games such as solitaire and backgammon rather than the 'shoot
'em dead' kind.
Just as more women are playing games, so to are an increasing
number of older people. Figures from the Entertainment Software
Association released in August 2003 indicate that a full 17%
of game players are over age 50, up from 13% in 2000.
This would suggest that gamers are an increasingly diverse
group and the appeal of gaming is spreading across the sexes
and across different ages and socio-economic backgrounds.
People seem to be more and more at ease playing games on consoles,
online and now on mobile phones.
With growing awareness of mobile gaming, improved and ever-wider
distribution channels for mobile games, and an increasing
degree of comfort with payment and delivery over the air amongst
subscribers, everything points to an explosion in growth.
This translates into a multi-billion dollar market for providers
of mobile technology, game developers and retailers and a
completely new way of looking at mobile phones.
Copyright © 2004, Christopher Smith
About the Author
Christopher Smith is a marketer and copywriter.
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